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weapons

ADSStats

Bases: pydantic.BaseModel

Represents the ADS stats.

Attributes:

Name Type Description
zoom_multiplier float

the zoom multiplier

fire_rate float

the fire rate

run_speed_multiplier float

the run speed multiplier

burst_count int

the burst count

first_bullet_accuracy float

the first bullet accuracy

AirBurstStats

Bases: pydantic.BaseModel

Represents the air burst stats.

Attributes:

Name Type Description
shotgun_pellet_count int

the shotgun pellet count

burst_distance float

the burst distance

AltShotgunStats

Bases: pydantic.BaseModel

Represents the alt shotgun stats.

Attributes:

Name Type Description
shotgun_pellet_count int

the shotgun pellet count

burst_rate float

the burst rate

Chroma

Bases: traits.Identifiable

Represents a chroma.

Attributes:

Name Type Description
uuid str

the uuid

asset_path str

the asset path

display_name str

the display name

display_icon str

the display icon

full_render str

the full render

swatch str

the swatch

streamed_video str

the streamed video

DamageRange

Bases: pydantic.BaseModel

Represents the damage range.

Attributes:

Name Type Description
range_start_meters float

the range start meters

range_end_meters float

the range end meters

head_damage float

the head damage

body_damage float

the body damage

leg_damage float

the leg damage

GridPosition

Bases: pydantic.BaseModel

Represents a grid position.

Attributes:

Name Type Description
row int

the row

column int

the column

Level

Bases: traits.Identifiable

Represents a level.

Attributes:

Name Type Description
uuid str

the uuid

asset_path str

the asset path

display_name str

the display name

level_item str

the level item

display_icon str

the display icon

streamed_video str

the streamed video

ShopData

Bases: pydantic.BaseModel

Represents shop data.

Attributes:

Name Type Description
cost int

the cost

category str

the category

category_text str

the category text

grid_position GridPosition

the grid position

can_be_trashed bool

the can be trashed

image str

the image

new_image str

the new image

new_image2 str

the new image2

asset_path str

the asset path

Skin

Bases: traits.Identifiable

Represents a skin.

Attributes:

Name Type Description
uuid str

the uuid

asset_path str

the asset path

display_name str

the display name

theme_uuid str

the theme uuid

content_tier_uuid str

the content tier uuid

display_icon str

the display icon

wallpaper str

the wallpaper

chromas list[Chroma]

the chromas

levels list[Level]

the levels

Weapon

Bases: traits.Identifiable

Represents a weapon.

Attributes:

Name Type Description
uuid str

the uuid

asset_path str

the asset path

display_name str

the display name

category str

the category

default_skin_uuid str

the default skin uuid

display_icon str

the display icon

kill_stream_icon str

the kill stream icon

weapon_stats WeaponStats

the weapon stats

shop_data ShopData

the shop data

WeaponSkin

Bases: Skin

Represents a weapon skin.

Attributes:

Name Type Description
uuid str

the uuid

asset_path str

the asset path

display_name str

the display name

theme_uuid str

the theme uuid

content_tier_uuid str

the content tier uuid

display_icon str

the display icon

wallpaper str

the wallpaper

chromas list[Chroma]

the chromas

levels list[Level]

the levels

WeaponSkinChroma

Bases: Chroma

Represents a chroma.

Attributes:

Name Type Description
uuid str

the uuid

asset_path str

the asset path

display_name str

the display name

display_icon str

the display icon

full_render str

the full render

swatch str

the swatch

streamed_video str

the streamed video

WeaponStats

Bases: pydantic.BaseModel

Represents the weapon stats.

Attributes:

Name Type Description
fire_rate float

the fire rate

magazine_size int

the magazine size

run_speed_multiplier float

the run speed multiplier

equip_time_seconds float

the equip time seconds

reload_time_seconds float

the reload time seconds

first_bullet_accuracy float

the first bullet accuracy

shotgun_pellet_count int

the shotgun pellet count

wall_penetration str

the wall penetration

feature str

the feature

fire_mode str

the fire mode

alt_fire_type str

the alt fire type

ads_stats ADSStats

the ads stats

alt_shotgun_stats AltShotgunStats

the alt shotgun stats

air_burst_stats AirBurstStats

the air burst stats

damage_ranges list[DamageRange]

the damage ranges